On the other hand, I vision axemen of Conan's age fighting in very loose formation, every man for themselves. This would reflect how a phalanx is very efficient formation, but hard to maintain. Here's one idea how to make Pikemen, Swordsmen, and Axemen different to each other: give them different amounts of morale and discipline. For example, the idea about swordsmen being vulnerable to projectiles is, sadly, impossible in DH, as the game doesn't separate between different types of weapons. Of course, the idea should be possible to carry out with the DH engine. Tons of IDEAS! Ideas about scenarios, units, technologies, events, etc. What I need the most, actually, is IDEAS.
Lots of battles!Īs for all others: nice to hear you think this mod has potential. And when I think Conan, I think of battles. EU and CK are nice games, but lack in military strategy.
Perhaps, but I like HoI2 as a game better.